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Sistine Chapel in Official Virtual Reality Simulation

May 30, 2014 by Bryce Haymond 1 Comment
The Vatican's 360 degree photographic virtual reality simulation of the Sistine Chapel.

The Vatican’s 360 degree photographic virtual reality simulation of the Sistine Chapel.

Several years ago I build a computer generated three-dimensional model and virtual reality walk-through of the Sistine Chapel for a class at BYU. I wrote about this on TempleStudy here.

It appears that the Vatican has commissioned an official virtual reality simulation of the Sistine Chapel that I just stumbled upon, which you can see at this link (http://www.vatican.va/various/cappelle/sistina_vr/index.html).  This is a bit different than a true 3D walk-through, however. It is a stationary 360 degree photograph that you can pan/rotate and zoom with your mouse.  Still incredible though, far more accurate than my reconstruction, complete with choir music.

The Sistine Chapel remains one of the most spectacular artistic masterpieces in the world.

One interesting detail of the chapel is the screen or partition in the middle of the room, also known as a transenna. Wikipedia describes how this screen creates separate and distinct areas:

A screen or transenna in marble by Mino da Fiesole, Andrea Bregno, and Giovanni Dalmata divides the chapel into two parts. Originally these made equal space for the members of the Papal Chapel within the sanctuary near the altar and the pilgrims and townsfolk without. However, with growth in the number of those attending the Pope, the screen was moved giving a reduced area for the faithful laity. The transenna is surmounted by a row of ornate candlesticks, once gilt, and has a wooden door, where once there was an ornate door of gilded wrought iron.

Posted in: Tidbits Tagged: 3D, art, reconstruction, vatican, veil, virtual, virtual reality

Sistine Chapel as a 3D Virtual Reality Simulation

March 10, 2013 by Bryce Haymond 2 Comments
A screen capture of my recreation of the Sistine Chapel in virtual reality.

A screen capture of my recreation of the Sistine Chapel in virtual reality. (Click to enlarge)

Seven years ago in 2006 I did a project as part of a course at BYU. The object of the project was to produce something substantially creative. I decided to recreate the Sistine Chapel as a computer generated virtual simulation. Since most people may not have a chance to visit the real Sistine Chapel, this would give them a chance to see this remarkable place, examine it, walk around, and view the masterpieces that adorn its walls. So I recreated the Sistine Chapel in a format called Virtual Reality Markup Language (VRML), reconstructing all of the high resolution photos I could find of the artwork on the walls and ceiling. Of course, the simulation falls short of the actual experience, as most simulations do, but it gives a good approximation. [Read more…]

Posted in: Tidbits Tagged: 3D, art, design, diagram, history, location, map, photos, virtual, virtual reality, visit

Temples Infographic and 3D Models

November 20, 2012 by Bryce Haymond Leave a Comment

Brian Olson has put together a few items of interest for those who love the temple. First is an infographic that shows all of the LDS temples that have been built, side by side, showing how they compare in height, and explaining some of the differences between them.  Secondly are 3D models of many of LDS temples, which he has used to make YouTube videos which show virtual flyarounds of each.  He also has a good collection of temple photos he has taken.

See Brian’s sites, as he has done some excellent work here, similar to some things I’ve done in the past.

Posted in: Temples Today Tagged: 3D, art, collection, infographic, model, photos, temples, videos, virtual, youtube

360° Panoramas of Temple Square

July 24, 2009 by Bryce Haymond 2 Comments
360° panoramas of Temple Square let you look around as if you were there.

360° panoramas of Temple Square let you look around as if you were there.

Dr. William Hamblin has put together some very cool high resolution 360° panoramas of different locations on Temple Square in Salt Lake City.  And they really are 360°.  You can look in all different directions, including up and down.  It gives the impression of standing on the spot.  Well done!

The locations he has included are:

  • West of the Salt Lake Temple (next to Tabernacle)
  • In between Assembly Hall and Tabernacle
  • East of the Salt Lake Temple
  • South of the Salt Lake Temple
  • Near the South Visitor’s Center
  • Christus statue in the North Visitor’s Center
  • Conference Center auditorium
  • Tabernacle interior

You get the best effect if you zoom in just a little.  You can zoom in and out by using the shift and Ctrl keys on your keyboard.  You can move around by clicking and dragging with your mouse.

I’ve always been impressed by how new technologies can take us places for fun or practical purposes.  I’ve written about visiting Utah temples with Google Street View, modeling temples in 3D with Google’s Sketchup, using Microsoft’s Photosynth technology to virtually zoom around Temple Square, or how the Church uses computer rendering to envision future temples.  Dr. Hamblin’s panoramas are a welcome addition!

See the 360° Panoramas of Temple Square

Posted in: Temples Today Tagged: 3D, bill hamblin, interior, location, model, photos, salt lake temple, tabernacle, temples, virtual, visit

The Virtual Design of Temples

May 20, 2009 by Bryce Haymond 9 Comments

Have you ever wondered what goes into the design of new temples? How much is planned ahead of time?  To what extent do they know what the temple will look like when it is finished?  What level of detail is thought about even before construction begins?

I have thought those things many times before, and I believe they have now been answered in large measure by something fascinating that Elder Bednar shared in his CES fireside address just a couple weeks ago on May 3, 2009.  His talk was entitled, “Things as They Really Are,” and he spoke about how the virtualization of reality through modern technology can take particularly pernicious forms that can have damaging eternal spiritual effects.  It is an excellent talk, and one that every member of the Church should read and study carefully.

He also spoke of the good that can come through these technologies.  One of the positive influences of our modern advances in virtual reality was shown in architecture, engineering, and design planning.  Elder Bednar showed two sets of images of how computer graphics technology is used in the design of temples, and they are incredible:

Left: Computer rendering of sealing room in the Newport Beach California Temple.  Right: Photo of sealing room in the Newport Beach California Temple. (click for a larger view)

Left: Computer rendering of sealing room in the Newport Beach California Temple. Right: Photo of actual sealing room in the Newport Beach California Temple. (click for a larger view)

As you can see, an extremely detailed plan of the Newport Beach California Temple was conceived before construction even started, even down to the fabrics, textures, colors, lights, windows, and furniture.  Here is another:

Left: Computer rendering of lobby in the Copenhagen Denmark Temple.  Right: Photo of lobby in the Copenhagen Denmark Temple. (click for a larger view)

Left: Computer rendering of lobby in the Copenhagen Denmark Temple. Right: Photo of actual lobby in the Copenhagen Denmark Temple. (click for a larger view)

Again, the attention to detail is astounding in the lobby rendering of the Copenhagen Denmark Temple before it was constructed.  Needless to say, the Church knows a great deal about what a temple will look like before the dirt is stirred.  Coming from a computer graphics background, I am greatly impressed.

The Church spares no expense in doing things right, particularly where the Lord’s temples are concerned.  As in ancient times, the House of the Lord is only built with the finest of materials, craft, and skill available, and the most painstaking efforts are made beforehand to ensure that the Lord’s most holy house ends up being what it should be—the most sacred place on earth.

Posted in: General Authorities, Temples Today Tagged: 3D, ancients, architecture, california, construction, design, image, photos, plan, rooms, sacred, sealing, technology, virtual
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